ian Posted March 16, 2017 Share Posted March 16, 2017 For example if we have complex mash. If we add multi material on this mesh. And if one material is for example "Material_01". How can we make that just this part( mesh faces with material -> Material_01) of mesh is like mirror or reflection part of mesh? Is there any example playground? Is possible to do this in blender and export and when we import model (.babylon) this is already apply on model? Greetings Ian Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 16, 2017 Share Posted March 16, 2017 Hey one option is to get your material at runtime and set the reflection texture to a mirror texture Quote Link to comment Share on other sites More sharing options...
ian Posted March 16, 2017 Author Share Posted March 16, 2017 I have to try that GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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