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This is version 2 of my game Descensus from several years ago. It's a simple but difficult 2D physics game in which you have to guide the ball to the ground by swiping bars on screen, bouncing it around spinning saws and off moving terrain objects. There's a time limit to reach each 100m stage, and you can use terrain objects to your advantage as well.

It was written using the physics library p2.js and the rendering library Pixi.js. I wrote in in TypeScript, bundled with Webpack, developed using Visual Studio Code. The Android version was packaged using the cloud build system Monaca, bundling the Crosswalk webview (hence the relatively large APK size). It doesn't use any PhoneGap APIs - the sound is all HTML5 Audio.

I did most of the testing on desktop so I know that it works nicely with both mouse and touch. I have put an online version (with sound disabled) at http://booleanoperations.com/descensus2

Play Store link: https://play.google.com/store/apps/details?id=com.booleanoperations.descensus2

Video: https://www.youtube.com/watch?v=9BWii8aokbQ

 

Descensus2-3.jpg

Descensus2-1.jpg

Descensus2-2.jpg

Edited by Boolean Operations Limited
Added link to online version
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