massile Posted March 11, 2017 Share Posted March 11, 2017 Hi everyone, I am using the PolygonMeshBuilder to extrude a 2D shape with holes. However, the `build` function extrudes the shape down by default... but I want it to extrude up .... Is there a way to switch the extrusion direction when building the mesh ? For now I am flipping the mesh manually as I did not found another way. mesh.scaling.y *= -1; mesh.flipFaces(); Here is the playground: http://www.babylonjs-playground.com/#1ZAXRO#0 Thanks Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted March 13, 2017 Share Posted March 13, 2017 Hey I'm not sure to see the difference with and without the flip Quote Link to comment Share on other sites More sharing options...
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