OkijinGames Posted March 24, 2017 Author Share Posted March 24, 2017 2 hours ago, samid737 said: By the way I tested it on an Iphone 5c this morning and a samsung galaxy s4. the iphone 5c performs fine, the samsung is a bit slower. But they are relatively old devices... About the iphone 5c: The screen flickers a bit (goes black) everytime I tap on the screen (also during preloading). I tested it on a safari browser and chrome browser, using latest IOS version... Might happen on other iphones aswell? But thats a concern only if its for mobile devices I guess:p... Cheers, D Thanks! I actually tested on iPhone (6) and I was probably half asleep because I did not notice the flickering when taping! After you mentioned it I can clearly see and reproduce it (some silly bug slipped in the touch events I guess...). I have tested on Note 4 and noticed the slowness as well, there will be an option to load lower quality graphics on older devices so that should fix this. Thanks again for the great feedback. Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted March 24, 2017 Author Share Posted March 24, 2017 IOS flickering is now fixed samid737 1 Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted March 28, 2017 Author Share Posted March 28, 2017 Alpha 0.2 now live. The Shield provides 50% damage reduction. This item can be stolen from other players by eating them. Capture the Flag to get 100% points bonus. This item can be stolen from other players by eating them. Added 2 skins (Cute Rabbit, Brazilian Flag). Fixed issue wit bots eating flying players. Added "Total pies eaten" counter on main page now almost 10M pies eaten since alpha is live (currently 4K daily players) Up-scaled server to 4 Core / 7GB RAM, things should run much more smoothly. mattstyles 1 Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted April 9, 2017 Author Share Posted April 9, 2017 Another update (alpha 0.3) - play here: http://pie.ai Eating pies and killing other players rewards XP points. Added Authenticated login (Facebook and Google). Players can now save gold, xp and other settings. Added unlockable skins (with XP) : Batman, Tiger, Picachu Few fixes on server. Quote Link to comment Share on other sites More sharing options...
leonylyner Posted April 10, 2017 Share Posted April 10, 2017 Nice game, I have a feeling that this will become the new .io game hit. OkijinGames 1 Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted April 11, 2017 Author Share Posted April 11, 2017 On 10/04/2017 at 1:35 PM, leonylyner said: Nice game, I have a feeling that this will become the new .io game hit. Thank you Quote Link to comment Share on other sites More sharing options...
Mililo Posted April 16, 2017 Share Posted April 16, 2017 Hello, Very nice game! What HTML5 game engine do you use, if any? OkijinGames 1 Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted April 17, 2017 Author Share Posted April 17, 2017 10 hours ago, Mililo said: Hello, Very nice game! What HTML5 game engine do you use, if any? Thank you! I wrote my own "engine" which I use for all my HTML5 games. Quote Link to comment Share on other sites More sharing options...
Ktop Posted April 17, 2017 Share Posted April 17, 2017 Nice game! It is so addicting, I've been playing it for hours straight. Question, why did you write your own engine? Did you think that the ones available today (Pixi, Phaser, Unity) didn't fit your project? Keep up with the great work, the game is really promising! just wait for some Youtubers to pick it up and you're done! Thanks!! OkijinGames 1 Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted April 18, 2017 Author Share Posted April 18, 2017 On 17/04/2017 at 9:24 PM, Ktop said: Nice game! It is so addicting, I've been playing it for hours straight. Question, why did you write your own engine? Did you think that the ones available today (Pixi, Phaser, Unity) didn't fit your project? Keep up with the great work, the game is really promising! just wait for some Youtubers to pick it up and you're done! Thanks!! Thank you, it means a lot to me! When I created my first game in 2013, I took some time to port a small set of library functions I wrote in C++ for Direct2D to HTML5 canvas and used it as the base for my framework. Since then, I have simply expanded this set of functions as I wrote new HTML5 games over the years. I also enjoy writing things from scratch if I can. Thanks again for your comments! Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted April 19, 2017 Author Share Posted April 19, 2017 Another update is live and we have shrooms! Added a few new items: Shrooms: Double damage and size for 30 seconds. Lightning bolt: Double XP gains for 30 seconds. Many UI improvements and fixes. Enjoy! Quote Link to comment Share on other sites More sharing options...
ClusterAtlas Posted April 20, 2017 Share Posted April 20, 2017 One of the cutest games ever XD LOL OkijinGames 1 Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted April 20, 2017 Author Share Posted April 20, 2017 16 hours ago, ClusterAtlas said: One of the cutest games ever XD LOL Thanks you ^^ Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted April 23, 2017 Author Share Posted April 23, 2017 Beta 2.0 update: Eating other players now rewards their current calorie count instead of a flat 200 calories points (400 with flag). Fat burner (formerly jetpack) can be used to fly. Beware, it consumes calories at increasing rate! Improved UI numbers display. Mushroom now increases eating speed. Mushroom effect time increased from 30 seconds to 60 seconds. ClusterAtlas 1 Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted April 26, 2017 Author Share Posted April 26, 2017 Beta 3.0 Update So far eating "item" pies would give players an immediate benefit (shield, damage boost) regardless of the calories count and this did not help to reinforce player authority so the goal of this update is to experiment with a progression system that links the calories count to these benefits. As players eat calories they unlock skill points. Skill points can be spent to passively boost Power and Armor (some "active skills" could be rewarded to extend this system later on) The direct consequence of this is that players with a higher calories count get higher benefits from boosters like Mushroom Pie (2X power) and Shield (now progressive). The fat burner mechanic was completely removed. The lighting is now a collectable item and can be used to activate the jetpack (eating a pie was required before). The flag carrier still earns double points but the respawn will only happen when both flag carriers are dead. Work in progress: Currently working on a "capture and hold the flag" mode which will be Team vs Team instead of FFA. Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted September 18, 2017 Author Share Posted September 18, 2017 Long time no update, the game is now available on Google play: https://play.google.com/store/apps/details?id=ai.pie.io Team mode has been added as well! mattstyles 1 Quote Link to comment Share on other sites More sharing options...
LittleGiantWorld Posted September 18, 2017 Share Posted September 18, 2017 Wow nice game, downloading the game now OkijinGames 1 Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted September 19, 2017 Author Share Posted September 19, 2017 23 hours ago, LittleGiantWorld said: Wow nice game, downloading the game now Thank you Quote Link to comment Share on other sites More sharing options...
BAG_Plays Posted October 16, 2018 Share Posted October 16, 2018 This shows up everytime I go to pie.ai and I don't know why. Quote Link to comment Share on other sites More sharing options...
viso Posted October 16, 2018 Share Posted October 16, 2018 Same, getting 404 ? Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted December 5, 2018 Author Share Posted December 5, 2018 Sorry with business partner, we have decided to part ways and the game has been taken down while we sort out legal and technical stuff (IP, hosting...). It will be back at some point. Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted January 3, 2019 Author Share Posted January 3, 2019 Pie.AI is finally back online! Happy New Year 2019 https://pie.ai Quote Link to comment Share on other sites More sharing options...
willis Posted May 8, 2019 Share Posted May 8, 2019 What server do you use for this game? NodeJS or peer to peer? good game btw Quote Link to comment Share on other sites More sharing options...
OkijinGames Posted May 10, 2019 Author Share Posted May 10, 2019 On 5/9/2019 at 6:28 AM, willis said: What server do you use for this game? NodeJS or peer to peer? good game btw Thank you! The game runs on NodeJS server. inyourpc 1 Quote Link to comment Share on other sites More sharing options...
inyourpc Posted August 21, 2019 Share Posted August 21, 2019 Is it hosted on Redis (for database ) have you used socket.io library for handling multiplayer ? And Which hosting have you been using and which package (aws ? ) Quote Link to comment Share on other sites More sharing options...
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