Steffen Posted March 9, 2017 Share Posted March 9, 2017 Hi, I wonder what would be the most efficient (performance) strategy of dynamic drawing. I get every x timestep new coordinates from an external controller over the network where my "pencil" currently is. To simplify, it is like the mousepointer drawing something. When the mouse button is released, I have to store my line/circle/whatever to be able to change the position at any time: 1. draw form A 2. draw form B 3. move form A 4. draw form C ... In addition, there will be some pictures "flying" over the drawings. Pixi has some great features I want to use for this project, but I don't know how to "draw" fluently and in "real-time". Paper.js has a path-feature, which could work. Maybe I have to draw in paper.js and send every finished drawing to the pixi canvas? Thank you for your help, Steffen Quote Link to comment Share on other sites More sharing options...
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