hunts Posted March 7, 2017 Share Posted March 7, 2017 I have a problem with exporting texture along with my mesh to babylon file in blender Quote Link to comment Share on other sites More sharing options...
gryff Posted March 7, 2017 Share Posted March 7, 2017 Hi hunts Could you give some more detail about the problem ? In the three years that I have been using the exporter I've never had a problem with the texture export cheers, gryff Quote Link to comment Share on other sites More sharing options...
hunts Posted March 7, 2017 Author Share Posted March 7, 2017 @gryffI checked this youtube stuff and how to apply texture to a mesh, it was selecting the faces and unwrap to the texture map of the mesh. Perhaps I'm doing it the wrong way Quote Link to comment Share on other sites More sharing options...
gryff Posted March 8, 2017 Share Posted March 8, 2017 Hi again @hunts 1 hour ago, hunts said: checked this youtube stuff and how to apply texture to a mesh, it was selecting the faces and unwrap to the texture map of the mesh. Well I don't think even very poor unwrapping would stop the textures loading - just make it look a bit odd. Can you post your .blend file? But before you do, open the file then go File ->External Data -> Pack into Blend File . Then save that file - with a different name if you like. Post that new file - that way I can see the textures you are trying to use. cheers, gryff Quote Link to comment Share on other sites More sharing options...
hunts Posted March 14, 2017 Author Share Posted March 14, 2017 @gryff can you show me how to export a mesh animation and material from blender to babylon,, you're more experienced than me, anytime you can give me the tutorial, i'll surely wait and sorry to disturb you out of my blender inexperience Quote Link to comment Share on other sites More sharing options...
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