mfdesigner Posted January 3, 2014 Share Posted January 3, 2014 After a month of trying, I finally was able to add multi-layered and projective texture to our game engine, the oTakhi Platform, which is based on Three.js. Here is a video to demonstrate the final result. Need to seriously modify threejs's core shader to get it to work. Steve Quote Link to comment Share on other sites More sharing options...
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