bazfer Posted February 24, 2017 Share Posted February 24, 2017 Hello everybody, We're starting a school project and chose to build our own Triple Triad game. It will be multiplayer and it will have persistent data. Knowing that: what game engine do you think is better suited for this? Appreciate the input! Quote Link to comment Share on other sites More sharing options...
scheffgames Posted February 24, 2017 Share Posted February 24, 2017 What engines do you have experience in? What programming languages are you comfortable with? What's the project timeline? Answering these questions will make your decision easier. There's C# and Unity, there's C/C++ and Unreal, there's JS and Phaser (babylon, melon, and a huge list of game frameworks). Each of these choices has some way of adding multiplayer. Quote Link to comment Share on other sites More sharing options...
bazfer Posted February 24, 2017 Author Share Posted February 24, 2017 I should have clarified: node.js game. I'm basically looking for the best html templater for games. Maybe it is React, but wanted to open up our fan of possibilities before making a decision. Any POVs are appreciated. Quote Link to comment Share on other sites More sharing options...
ldd Posted February 25, 2017 Share Posted February 25, 2017 react is a framework that you could use to build your UI. You could always use redux and sync through firebase to avoid thinking about multiplayer until you need to. In the end, it is possible to do very little work on multiplayer if you want to go that way. Then again, if you have animations pixi would be a better choice. It's really up to you. bazfer 1 Quote Link to comment Share on other sites More sharing options...
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