Munchie Games Posted February 23, 2017 Share Posted February 23, 2017 New Phaser game: Bottle Flip Flip. My first try with p2 physics vs Arcade physics, simple for now, but I'll likely add some stuff http://www.munchiegames.com/bottle_flip_games/bottle_flip_flip/ game in an Android wrapper https://play.google.com/store/apps/details?id=com.munchiegames.bottle_flip_flip Quote Link to comment Share on other sites More sharing options...
ldd Posted February 23, 2017 Share Posted February 23, 2017 You absolutely need a way to restart the level after failing to meet the deadlines (I think, for example, after passing the first level you have to do it in 8 or less turns. If you fail that, you are stuck until you land the bottle) Besides that, the game physics are way too chaotic to be enjoyable gameplay (but this is easily fixable I guess. tapping to the right should give a slight right bent and tapping to the left a slight bent to the left, etc) Overall, cool game. I feel that right now the player doesn't really do anything (and all outcome seems to be kinda chaotic...) but your presentation is well done and consistent. You just need to refine the gameplay and give the players something to do. Quote Link to comment Share on other sites More sharing options...
kevdude Posted February 23, 2017 Share Posted February 23, 2017 I agree with @ldd about the player not doing anything, I was expecting a sort of swiping motion to throw the bottle, not just a tap and having it go crazy. ldd 1 Quote Link to comment Share on other sites More sharing options...
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