hit2501 Posted February 22, 2017 Share Posted February 22, 2017 Hi, I`m trying to get the tag of a mesh in console but I dont know how. I put a tag in a mesh with: BABYLON.Tags.AddTagsTo(mesh, "something"); And later I tried to get the tag ("something") with: console.log(mesh.tags); But I only get "Undefined" in console. How can I achieve it? Am I using it right? Thank you all. Quote Link to comment Share on other sites More sharing options...
Temechon Posted February 22, 2017 Share Posted February 22, 2017 Hi, Did you try BABYLON.Tags.GetTags(mesh) ? Quote Link to comment Share on other sites More sharing options...
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