prvi_treti Posted February 21, 2017 Share Posted February 21, 2017 Hello there o/ , I intend to use Babylon.JS for a 3D map (heightmap + mostly sprites) with orthographic projection. Just wondered if raw webGL would be a better idea, it's low level for my taste and just another learning curve but wondering such a specialized "own engine" would perform noticeably (justifyingly) better as webGL engines aren't really sugarcoat. I sense that dealing with raw webGL isn't a good idea but need some confirmation Best regards, Quote Link to comment Share on other sites More sharing options...
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