Hi,
I have imported mesh from Blender which is basic box.
I want to update mesh vertices positions each time I click the mesh, so I will get a random new shape from the imported mesh. (modify the existing mesh to get new one)
this is the import mesh code
var m
BABYLON.SceneLoader.ImportMesh('', 'mesh/Box/', 'Box.babylon', scene, function (meshes, particleSystems) {
m = meshes[0];
m.isVisible = true;
var temp = m.getVerticesData(BABYLON.V