Hi,
 
	I have imported mesh from Blender which is basic box.
 
	I want to update mesh vertices positions each time I click the mesh, so I will get a random new shape from the imported mesh. (modify the existing mesh to get new one)
 
	this is the import mesh code  
 
	 var m 
	    BABYLON.SceneLoader.ImportMesh('', 'mesh/Box/', 'Box.babylon', scene, function (meshes, particleSystems) { 
	        m = meshes[0]; 
	        m.isVisible = true; 
	        var temp = m.getVerticesData(BABYLON.V