mspanish Posted February 11, 2017 Share Posted February 11, 2017 I've used the pixi-compressed-textures.js and can get Spine to load the lower resolution artwork, but I still can't seem to find an exact piece of code for how to rescale the animation at runtime, rather than via redoing the whole thing in Spine. I know this should be an easy fix - anybody have the 1 liner I'm looking for here? I'm developing a visual reading app for autistic children, and Spine has proven to be a pretty easy way to get basic animations up and running fast! I'd really appreciate any advice, as I'm a noob to both Pixi and Spine, while having pretty good experience in JS and AS3. Quote Link to comment Share on other sites More sharing options...
mspanish Posted February 11, 2017 Author Share Posted February 11, 2017 This turned out to be really easy, as Ivan over at the pixi spine github repo added some new code just today! You'll have to update your pixi-spine file, then you can use the code posted here: Choose Skeleton Scale I can say it works perfectly! ivan.popelyshev 1 Quote Link to comment Share on other sites More sharing options...
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