Jump to content

Lock pointer to object


Richard C
 Share

Recommended Posts

I'm struggling to find a solution either in the docs or playground.

I am moving a small mesh with the pointer using pointerMove - no problem. That mesh's movement is restricted to a confined area - no problem.

I would like to keep the pointer over the mesh while it is being moved and more especially not move off the mesh it is moving when the mesh reaches the borders of the restricted area until the pointerUp event is triggered. Currently, the mesh stops moving as required but the pointer moves off the mesh which is what I am trying to stop.

Any help please.

Thanks

Richard C

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...