monstrek Posted December 30, 2013 Share Posted December 30, 2013 Hello, I've been working on this unlimited jumping game, where you fight enemies and collect power ups. Here is a short gameplay video:http://youtu.be/MajjHKaRgCg Or you can try the demo here, it should work in your browser and on mobile devices:https://dl.dropboxusercontent.com/u/19104438/Jump%20quest%21/index.html Quote Link to comment Share on other sites More sharing options...
aladine Posted December 30, 2013 Share Posted December 30, 2013 Nice graphics man !!the gameplay is cool too but there is something that i don't understand, how does the fighting works ? sometime i kill them and sometimes i get hit, also i can't pass the reaper dude xD i always reach that point with only one heart and that's it, i touch him and am dead. (it make sense, since he is the reaper lol) Quote Link to comment Share on other sites More sharing options...
monstrek Posted December 31, 2013 Author Share Posted December 31, 2013 Thank you for trying the game Aladine!You hit the enemies automaticaly when your are facing them, otherwise they hit you first.The reaper needs 3 hits to be killed. You can collect extra hearts and power ups by jumping on it (if you have enough coins).Hope that helps! Quote Link to comment Share on other sites More sharing options...
aladine Posted December 31, 2013 Share Posted December 31, 2013 I see !! so i must hit the enemies with my sword otherwise i got damage, that make sense now, and i managed to kick that reaper out too (after 3 trials lol) and i was too lucky that i got him alone in the last time, cause every time there is a dragon, the reaper and that little weird thing anyway,The game looks cool already, but i think that you still able to optimize it, try changing the background after a certain distance (going into space would be cool ) and also make real buttons instead of just a text labels (i think this is a must-do thing) good luck Quote Link to comment Share on other sites More sharing options...
monstrek Posted December 31, 2013 Author Share Posted December 31, 2013 Thank you for the feedback!I'll definitely keep it in mind for the full game. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.