Befive.Info Posted February 6, 2017 Share Posted February 6, 2017 Anyone seeing a strange white rectangle drawn in the Phaser game canvas in Google Chrome (Version 56.0.2924.87 (64-bit)) WebGL mode on OSX Sierra (10.12.3)? https://phaser.io/examples/v2/buttons/action-on-click I thought that it was just me having the problem. I am not using WebGL / auto as a temporary work around. Other Phaser examples I have seen are working fine. Link to comment Share on other sites More sharing options...
Exadyne Posted February 23, 2017 Share Posted February 23, 2017 Yes, I've been getting this as well, with more or less the same specs: Phaser 2.6.2, WebGL, Chrome 56.0, and OSX 10.12.3 It started when I updated OSX Sierra to 10.12.3, so I suspect that's the cause. Link to comment Share on other sites More sharing options...
Befive.Info Posted March 6, 2017 Author Share Posted March 6, 2017 Thank you for a reply. I am using Macbook pro early 2011 with AMD GPU, which might be the cause. I checked up the demo in Canary just now. It appears that WEGGL is disabled in Canary while the same demo above in the Chrome indicates that the game is booted with the WEBGL support. Here is a thread supposedly referring to the issue: Link to comment Share on other sites More sharing options...
Befive.Info Posted March 9, 2017 Author Share Posted March 9, 2017 It now works in the recent update, Chrome Version 57.0.2987.98 (64-bit). Phaser can now disable WebGL support automatically. Link to comment Share on other sites More sharing options...
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