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Masking certain meshes?


joshcamas
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Hi guys, I'm building a little isometric demo and I'm in need to hide meshes that the player is behind. I don't really wanna hide the whole mesh like Diablo, but instead want to create a circle mask around the player.

Like so:

o4j83JD.png

8Y4iw9b.png

Notice how the wall dissapears when the player gets close? Sorry about the bad quality lmaoo

 

So yeah. Not 100% sure how this would even work...

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