LegolasJs Posted February 3, 2017 Share Posted February 3, 2017 Hi I would like to use Adobe Animate (the old Adobe Flash) to create sprite sheets and use them into Phaser. I think it's better option for us than Texture Packer because you can select quickly which elements add or not and export movieclips that follow paths. All works fine except I can't see how to set the spriteSourceSize and sourceSize with the same dimensions as frame. With Texture Packer I don't have that problem. The result is a Phaser.Sprite with width and height properties with the same values of the entire sprite sheet. This generates problems when we want to set the sprite in a specific x,y point. Is there any posibility to change it into Adobe Animate or adjust Phaser to get the fame values? Thank you Link to comment Share on other sites More sharing options...
scheffgames Posted February 3, 2017 Share Posted February 3, 2017 Have you looked at Phaser Animation Examples? Specially this example. Link to comment Share on other sites More sharing options...
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