ThatGuy Posted January 31, 2017 Share Posted January 31, 2017 Hi people! As i already discussed in an another topic in this forum, i'm having troubles with the collide function of the standard physic: I've checked with some log and apparently it is never called, even if the bodies on the scene push each other congruently with the collisionGroups and the collideAganist. Any ideas about what i'm missing? Thanks! Quote Link to comment Share on other sites More sharing options...
enpu Posted January 31, 2017 Share Posted January 31, 2017 Would be really helpful, if you can post sample code here, so we can see if there is something wrong on it. Thanks! Quote Link to comment Share on other sites More sharing options...
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