gc-phaser Posted January 29, 2017 Share Posted January 29, 2017 Hello all, My team and I are looking for the best way to animate things and bring them into Phaser. For simple stuff we can tween things to different positions, but for more complicated animations what do people typically use? I'm the designer in our group and I usually export animations from Adobe After Effects and put the sequence into Texture Packer. But wondering if there's a better way to animate characters with bones for instance because frame by frame animations are not ideal most of the time. Any ones have any tips please? Thanks! Link to comment Share on other sites More sharing options...
Skeptron Posted January 30, 2017 Share Posted January 30, 2017 Frame by frame animation is very costly, both in bandwidth and performance. Personnaly I use Spine, which is great (not free though), but the lib poorly integrates with Phaser. Make sure your devs are at ease with JS to quickly integrate spine lib into your Phaser project. gc-phaser 1 Link to comment Share on other sites More sharing options...
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