Mpman Posted January 29, 2017 Share Posted January 29, 2017 Hi there, I noticed that i can use and load custom textures quite easily when using the .Texture command: i.e. new BABYLON.Texture("myTexture.jpg", scene); But i am having trouble using custom textures when using .CubeTexture, as it uses the internal textures library, is there any way to use a URL syntax in order to get external textures under the .CubeTexture command? i.e. new BABYLON.CubeTexture("myLocalFolder/myLocalTexture or with .jpg", scene); Thanks! Quote Link to comment Share on other sites More sharing options...
Mpman Posted January 30, 2017 Author Share Posted January 30, 2017 Nevermind i resolved the issue - it should be mentioned more clearly that .CubeTexture requires 6 image (square) faces. NasimiAsl and GameMonetize 2 Quote Link to comment Share on other sites More sharing options...
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