iiceman Posted January 28, 2017 Share Posted January 28, 2017 After the playground failed me on my last try I did a local version and ported it back to the playground: http://www.babylonjs-playground.com/#2GGYT7#2 (can't let that little playground defeat me ). No imported meshes, just the textures for the ground. The geometry is all build with native babylon tools. Push the button to open close the gate. That's all there is to it Edit: updated playground, added fancy button animation I thought about playing around and creating a scene wir PBR materials, but I stopped here since I already liked it and I have no clue about PBR yet... but one day I will use PBR for sure! By the way: I actually wanted to use starfieldProceduralTexture, but it didn't work. I left it in there anyway and reported it in the bugs section. Dad72, jerome, gryff and 5 others 8 Quote Link to comment Share on other sites More sharing options...
jerome Posted January 28, 2017 Share Posted January 28, 2017 magnificient !!! Quote Link to comment Share on other sites More sharing options...
lihis Posted January 28, 2017 Share Posted January 28, 2017 Ooh shiny! Quote Link to comment Share on other sites More sharing options...
Nabroski Posted January 28, 2017 Share Posted January 28, 2017 http://www.babylonjs-playground.com/#2GGYT7#4 Quote Link to comment Share on other sites More sharing options...
iiceman Posted January 28, 2017 Author Share Posted January 28, 2017 @Nabroski that somehow throws a lot of errors for me ( Version 55.0.2883.87 m ): babylon.js:3 BJS - [22:40:17]: Unable to compile effect: t._ErrorEnabled @ babylon.js:3 babylon.js:3 BJS - [22:40:17]: Defines: t._ErrorEnabled @ babylon.js:3 babylon.js:3 BJS - [22:40:17]: Error: ERROR: 0:2: 'in' : storage qualifier supported in GLSL ES 3.00 and above only ERROR: 0:3: 'in' : storage qualifier supported in GLSL ES 3.00 and above only ERROR: 0:4: 'in' : storage qualifier supported in GLSL ES 3.00 and above only ERROR: 0:10: 'out' : storage qualifier supported in GLSL ES 3.00 and above only ... and I have no idea what they mean... crazy shader stuff Quote Link to comment Share on other sites More sharing options...
Nabroski Posted January 28, 2017 Share Posted January 28, 2017 Its WebGL2.0 sorry, you need up to date browser Quote Link to comment Share on other sites More sharing options...
iiceman Posted January 28, 2017 Author Share Posted January 28, 2017 Okay, got it, now it works... that's fancy! Makes me a bit dizzy, cool stuff! Quote Link to comment Share on other sites More sharing options...
Nabroski Posted January 28, 2017 Share Posted January 28, 2017 Still learning by looking at other playgrounds, (how to use babylonjs) for example this should not work but it does http://www.babylonjs-playground.com/#2GGYT7#5 Sorry i mess around w/ your Demo Thread! GREAT STAR GATE ! jerome 1 Quote Link to comment Share on other sites More sharing options...
iiceman Posted January 29, 2017 Author Share Posted January 29, 2017 No problem, keep messing with it, seeing cool shader things is always fun. One day, after I tried out PBR, that's the next thing to I'll try to understand NasimiAsl 1 Quote Link to comment Share on other sites More sharing options...
hunts Posted January 29, 2017 Share Posted January 29, 2017 @iiceman, you've made a really nice pg there, but i have to seek your permission, can i mess with it for a while and make a game on it? it seems cool Quote Link to comment Share on other sites More sharing options...
iiceman Posted January 29, 2017 Author Share Posted January 29, 2017 @hunts sure thing, it's all yours! Don't forget to let us see what you make out of it , though! Quote Link to comment Share on other sites More sharing options...
hunts Posted January 29, 2017 Share Posted January 29, 2017 @iiceman alright then Quote Link to comment Share on other sites More sharing options...
gryff Posted January 30, 2017 Share Posted January 30, 2017 On 2017-01-28 at 8:47 AM, iiceman said: can't let that little playground defeat me @iiceman Love your sense of humour cheers, gryff Quote Link to comment Share on other sites More sharing options...
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