Bhupi Posted January 24, 2017 Share Posted January 24, 2017 Hi. I have a requirement where I want to create an object in 3dsMax and (clone + mirror) it in babylonjs. An example can be of shoes where the designer can create one shoe, either left or right; babylonjs developer should be able to create the correct pair. Is this possible? Or will I have to create both in 3dsMax? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 24, 2017 Share Posted January 24, 2017 We do not support mirror in 3ds exporter (but you should be able to reset xform and bake all transform to make it work) Ping @Temechon who has some experience there Quote Link to comment Share on other sites More sharing options...
Temechon Posted January 25, 2017 Share Posted January 25, 2017 DK is right, mirror is not supported... You have to apply a reset x-form in order to make it work with Babylon. Quote Link to comment Share on other sites More sharing options...
Bhupi Posted January 26, 2017 Author Share Posted January 26, 2017 Thanks @Deltakosh, @Temechon Quote Link to comment Share on other sites More sharing options...
Hans Posted January 26, 2017 Share Posted January 26, 2017 I think you can create a realtime mirror by yourself with multi-views and viewports Quote Link to comment Share on other sites More sharing options...
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