MackeyK24 Posted January 21, 2017 Share Posted January 21, 2017 What size should we be using to generate babylon HDR using BABYLON.Tools.generateBabylonHDR ??? The cabman actual image resolution is 3200 x 1600 ... the cube face size is 2048... But if i try to pre-process a cabman at 2048 full resolution IT NEVER FINISHES ... over 12 hours still never finishes... Everywhere i see HDRCubeTexture is always using SOME MUCH LOWER (like 256 or 512) cube map size then the actual cabman face size. Is there some SCALE or RATIO we should using OR are we supposed to trying to run HDR at whatever the actual cabemap face size ??? Quote Link to comment Share on other sites More sharing options...
Sebavan Posted January 21, 2017 Share Posted January 21, 2017 256 is enough for reflection usually, but not for big skybox, the size of the .hdr file would explose going big so I would advise to use a mix of small hdr for the refec refrac and png/jpg for the skybox. Quote Link to comment Share on other sites More sharing options...
MackeyK24 Posted January 21, 2017 Author Share Posted January 21, 2017 I would luv t do that... But for some reason the reflection texture when serialized causes the .hdr file to load multiple times... I sent a download with sample... i can send you that link again. Quote Link to comment Share on other sites More sharing options...
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