sungmaster Posted January 13, 2017 Share Posted January 13, 2017 We have a character and a slope on which it costs. How to make that it slid on this slope, being accelerated? Link to comment Share on other sites More sharing options...
drhayes Posted January 13, 2017 Share Posted January 13, 2017 Can you provide more details? Is this a tilemap, with a map made in a map editor like Tiled? If so, Phaser doesn't really support slopes in tilemaps. But this plugin looks like what you'd want: https://github.com/hexus/phaser-arcade-slopes Link to comment Share on other sites More sharing options...
Recommended Posts