dave Posted January 6, 2017 Share Posted January 6, 2017 At PlayCanvas we've just launched our latest game. It's an Instant Game on Facebook Messenger called Master Archer. It's a simple idea, fire your bow and hit the fruit, but don't hit the boy! The game was made in-house at PlayCanvas and we used the Spine Plugin to do the animation. The game is designed for mobile (playable in Messenger and your Facebook news feed) but it works great on desktop too. Challenge your mates in Messenger now or you can try it from the Facebook page. Or if you're not a Facebook user try it on our site. willeastcott and labrat.mobi 2 Quote Link to comment Share on other sites More sharing options...
PhasedEvolution Posted January 6, 2017 Share Posted January 6, 2017 Well one more reason to try playCanvas... Does the process of creating a facebook instant game differ somehow of creating a "normal" html5 game? Quote Link to comment Share on other sites More sharing options...
dave Posted January 7, 2017 Author Share Posted January 7, 2017 Not much. There is an small API to implement to make sure that you can we have a little library that makes it easy to talk to their API in a PlayCanvas game (though it's not hard to use it directly). Of course the game design has to work in the context of Instant Games. e.g. High score based, challenge-your-friends type games work best at the moment. The only issue at the moment is that it's in closed beta and you need to apply to publish the games. https://www.facebook.com/help/contact/173350173135692 PhasedEvolution 1 Quote Link to comment Share on other sites More sharing options...
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