Jump to content

How can i work with acceleration, like a race game


DWboutin
 Share

Recommended Posts

Hi,

 

How can i play right with the acceleration of the velocity? In this tutorial http://www.photonstorm.com/phaser/tutorial-making-your-first-phaser-game (really well done), but it only change the velocity. How can i accelerate it the way a race game works?

 

I want to accelerate it from 0 to a maximum number, or it's current value to a maximum number. How can i do this?

 

What's the best way to handle it and create a maximum speed?

 

Thank you very much guys

Link to comment
Share on other sites

you have the acceleration property of a body, so if you do something like:

car.body.acceleration.x= 4;

it will accelerate 4 pixels per sec2 in the x axis. To limit it speed, you have maxVelocity:

car.body.maxVelocity.x= 500;car.body.maxVelocity.y= 500;

so it won't go faster than that.

 

Check all Body properties and methods in the reference: http://gametest.mobi/phaser/docs/Phaser.Physics.Arcade.Body.html#toc4

You'll find a lot of handy and interesting stuff.

Link to comment
Share on other sites

  • 6 years later...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...