DWboutin Posted December 23, 2013 Share Posted December 23, 2013 Hi, How can i play right with the acceleration of the velocity? In this tutorial http://www.photonstorm.com/phaser/tutorial-making-your-first-phaser-game (really well done), but it only change the velocity. How can i accelerate it the way a race game works? I want to accelerate it from 0 to a maximum number, or it's current value to a maximum number. How can i do this? What's the best way to handle it and create a maximum speed? Thank you very much guys Link to comment Share on other sites More sharing options...
feiss Posted December 23, 2013 Share Posted December 23, 2013 you have the acceleration property of a body, so if you do something like:car.body.acceleration.x= 4;it will accelerate 4 pixels per sec2 in the x axis. To limit it speed, you have maxVelocity:car.body.maxVelocity.x= 500;car.body.maxVelocity.y= 500;so it won't go faster than that. Check all Body properties and methods in the reference: http://gametest.mobi/phaser/docs/Phaser.Physics.Arcade.Body.html#toc4You'll find a lot of handy and interesting stuff. Phaser911, DWboutin, quiphop and 1 other 4 Link to comment Share on other sites More sharing options...
DWboutin Posted December 23, 2013 Author Share Posted December 23, 2013 Thank you very much Feiss! I have checked those properties, but i wasn't sure how to handle them. I'm beginning in game developement. By the way, you are insanely talented! I saw your website... WOW! Amazing work Link to comment Share on other sites More sharing options...
feiss Posted December 23, 2013 Share Posted December 23, 2013 Thanks mate! Link to comment Share on other sites More sharing options...
Kitanga Nday (NDAY Games) Posted April 27, 2020 Share Posted April 27, 2020 If anyone finds the thread and sees the comment commending Feiss' website, it's no lie, here's the link. Good work btw, I see you got into 3D animation? For a second there I thought it was all running in webgl. Link to comment Share on other sites More sharing options...
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