Adem Posted December 29, 2016 Share Posted December 29, 2016 hy guys, i want to be able to dispose instanced meshes one by one Quote Link to comment Share on other sites More sharing options...
Wingnut Posted January 1, 2017 Share Posted January 1, 2017 Hi Adem You can get a reference to an instance (#5, for example)... in two ways. 1. String lookup: scene.getMeshByName("instance5").dispose() 2. Numeric lookup: master_mesh.instances[5].dispose() Line 57-64 in this borrowed playground... is where I did my tests. b[0] is the master_mesh. Does this help? Hope so. Party on. Adem 1 Quote Link to comment Share on other sites More sharing options...
Adem Posted January 1, 2017 Author Share Posted January 1, 2017 @Wingnut thankss..looking 4 this so long Wingnut 1 Quote Link to comment Share on other sites More sharing options...
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