labrat.mobi Posted December 20, 2016 Share Posted December 20, 2016 Hi all, Check out my web game "Move the Crates". Developed using pixi.js. Game play is similar to "Sokoban". Game is also optimized to work with gamepad. You can play the game here, https://labrat.mobi/games/move_the_crates/ Some screenshots: Here is the video of the game working in XBOX One browser, Quote Link to comment Share on other sites More sharing options...
danyburton Posted December 21, 2016 Share Posted December 21, 2016 it's fun and polished, although I found the enemies kind of annoying labrat.mobi 1 Quote Link to comment Share on other sites More sharing options...
Umz Posted December 21, 2016 Share Posted December 21, 2016 Love the styling. Feels really nice and polished! labrat.mobi 1 Quote Link to comment Share on other sites More sharing options...
NickOver Posted December 21, 2016 Share Posted December 21, 2016 In level with flying something (11 i guess) they block if direction in which they want to go is blocked. Also i refined character moving. Addictionly in some case character get damage when leaving tile on which it has an opponent. Visually they don't touch me. But still is very good game! labrat.mobi 1 Quote Link to comment Share on other sites More sharing options...
labrat.mobi Posted December 28, 2016 Author Share Posted December 28, 2016 On 12/21/2016 at 3:58 PM, NickOver said: In level with flying something (11 i guess) they block if direction in which they want to go is blocked. Also i refined character moving. Addictionly in some case character get damage when leaving tile on which it has an opponent. Visually they don't touch me. But still is very good game! the enemies should change direction if they are blocked.. I will check it. Thanks. Quote Link to comment Share on other sites More sharing options...
labrat.mobi Posted December 28, 2016 Author Share Posted December 28, 2016 On 12/21/2016 at 2:02 PM, danyburton said: it's fun and polished, although I found the enemies kind of annoying I wanted to add a twist to the typical Sokoban game.. that is why decided to introduce some enemies... probably the enemies are too aggressive? Quote Link to comment Share on other sites More sharing options...
danyburton Posted December 30, 2016 Share Posted December 30, 2016 On 12/29/2016 at 0:56 AM, labrat.mobi said: I wanted to add a twist to the typical Sokoban game.. that is why decided to introduce some enemies... probably the enemies are too aggressive? Yeah that is fair enough. I think they are too aggressive, and they take up too much room. I think maybe there are too many of them, but that is up to you Quote Link to comment Share on other sites More sharing options...
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