Dad72 Posted December 15, 2016 Share Posted December 15, 2016 Hello, Is there a function to remove an effect for particles? You can create it with engine.createEffectForParticles(), but I can not find engine.removeEffectForParticles(). I saw that we could do it with _customEffect But can we do otherwise? var effect = engine.createEffectForParticles("myEffect", ["time"]); var particleSystem = new BABYLON.ParticleSystem("particles", 2000, scene, effect); particleSystem._customEffect = null; // remove particleSystem._customEffect = effect; // re add Thanks Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 15, 2016 Share Posted December 15, 2016 Nope this is the only way Quote Link to comment Share on other sites More sharing options...
Dad72 Posted December 16, 2016 Author Share Posted December 16, 2016 Ok, thank you for your answer. Quote Link to comment Share on other sites More sharing options...
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