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How to extend the Sprite class?


cnwerb
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I want to write a custom typescript class to manage my game objects, see the small stub below, it's as far as I've gotten:

import { Sprite } from 'pixi.js';

export class GameObjectInstanceSprite extends Sprite {
    constructor(){
        super();
    }
}

Do I need to include any parameters into the call to super() ? Or is that all I need to do?

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