richpixel Posted December 19, 2013 Share Posted December 19, 2013 Today I started exporting my game into CocoonJS and soon realized that TweenLite from GreenSock simply doesn't work for some reason. Can someone recommend a good tweening engine that is compatible with Cocoon? Thanks Quote Link to comment Share on other sites More sharing options...
richpixel Posted December 20, 2013 Author Share Posted December 20, 2013 I found that TweenJS from CreateJS works well in Cocoon. Quote Link to comment Share on other sites More sharing options...
benny! Posted December 22, 2013 Share Posted December 22, 2013 I can recommend Sole's Tween.js Quote Link to comment Share on other sites More sharing options...
alex_h Posted December 22, 2013 Share Posted December 22, 2013 I can recommend Sole's Tween.js +1 Quote Link to comment Share on other sites More sharing options...
cubiq Posted February 7, 2014 Share Posted February 7, 2014 I can recommend Sole's Tween.js I started a new project and used Sole's Tween.js. It's very nice and compact library but it's not good for serious stuff (such as "repeat" and "yoyo"). Simply there's no sync-ing between iterations and you can't rely on it --for example-- if you have multiple animations that need to be sync'd one another. I'm now evaluating other solutions such as TweenJS (from createjs) and GSAP (from greensock). The latter seems very promising but a little overkill. neonwarge04 1 Quote Link to comment Share on other sites More sharing options...
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