securet Posted December 8, 2016 Share Posted December 8, 2016 camera.target= xyz; doesn't work anymore. Quote Link to comment Share on other sites More sharing options...
adam Posted December 8, 2016 Share Posted December 8, 2016 Try camera.setTarget: https://github.com/BabylonJS/Babylon.js/blob/master/src/Cameras/babylon.targetCamera.ts#L108 edit: followCamera extends targetCamera: https://github.com/BabylonJS/Babylon.js/blob/master/src/Cameras/babylon.followCamera.ts#L2 Quote Link to comment Share on other sites More sharing options...
adam Posted December 8, 2016 Share Posted December 8, 2016 It's mentioned in the breaking changes for 2.5: https://github.com/BabylonJS/Babylon.js/releases/tag/v2.5.0 "FollowCamera.target was renamed to FollowCamera.lockedTarget to avoid conflicts" Sebavan and GameMonetize 2 Quote Link to comment Share on other sites More sharing options...
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