cx20 Posted December 8, 2016 Share Posted December 8, 2016 Hi I'd like to use the latest version of gltf File Loader. https://github.com/BabylonJS/Babylon.js/tree/master/loaders/src/glTF However, JS version loader could not be found. I attempted the "gulp loaders" command but I was not sure how to use gulp, and I could not create a JS version. Could someone kindly offer compiled Babylon.js glTF File Loader? or It will be helpful if you tell me how to compile. Thanks. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 8, 2016 Share Posted December 8, 2016 To make thing clearer we move all produced js file in the dist folder: https://github.com/BabylonJS/Babylon.js/tree/master/dist/preview release/loaders cx20 1 Quote Link to comment Share on other sites More sharing options...
cx20 Posted December 8, 2016 Author Share Posted December 8, 2016 very helpful. Thank you very much. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
cx20 Posted December 10, 2016 Author Share Posted December 10, 2016 I tried the latest Babylon.js + glTF Loader. https://github.com/cx20/gltf-test However, I feel that the number of displayable glTF models has decreased. Can you check if there is any problem if possible? Quote Link to comment Share on other sites More sharing options...
julien-moreau Posted December 11, 2016 Share Posted December 11, 2016 Hi @cx20 I found that the problem comes from your camera. I replaced the existing camera using the dev tools and got it working Thanks ! cx20 1 Quote Link to comment Share on other sites More sharing options...
cx20 Posted December 11, 2016 Author Share Posted December 11, 2016 I'm very sorry. It seems that I removed `scene.activeCamera = camera;` by mistake. Duck and some models are now displayed. I updated the status of the following sites. https://github.com/cx20/gltf-test Quote Link to comment Share on other sites More sharing options...
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