marceloreborn Posted December 18, 2013 Share Posted December 18, 2013 I'm new to this world, although I have already some projects using Flash. How can I make a Phaser game to run as a native app? I'm looking a lot of mobile frameworks, as I already love Flixel, I want to try Phaser. Thanks! Link to comment Share on other sites More sharing options...
rich Posted December 18, 2013 Share Posted December 18, 2013 Some devs here have had success packaging it up in CocoonJS. But we will be focusing on fully supporting Cocoon internally in Phaser in the New Year, just to make it easier for you - but for the time being you'll have to experiment, hack the library around a bit and read some forum threads. Which may or may not sound like too much effort based on how much free time you've got marceloreborn 1 Link to comment Share on other sites More sharing options...
David Posted December 19, 2013 Share Posted December 19, 2013 Also be sure to check out node-webkit. I know. It sorta sounds like that would be Chrome/ium, right? It brings the renderer and node into the same space, but when starting, you can kinda think of it as just the browser. But as simple as it is, it has a lot that can be done with it. marceloreborn 1 Link to comment Share on other sites More sharing options...
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