vlad.b Posted November 28, 2016 Share Posted November 28, 2016 Hi everyone. I've been looking for ways to export a mesh that has two UV map channels and a material with a composite map attached (for decals). I'd prefer if the exporter did everything but it will only export the mesh with a default gray texture. Because it doesn't seem to work I'm looking for a workaround. I'd love some ideas, preferably for 3ds to properly export what i need but not only. Vlad. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 28, 2016 Share Posted November 28, 2016 Hey Vlad, we do not support composite map exportation (But we support exporting two UV map channels) Did you try to use the TriPlanar material? http://doc.babylonjs.com/extensions/Tri_Planar_Mapping Quote Link to comment Share on other sites More sharing options...
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