satguru Posted November 28, 2016 Share Posted November 28, 2016 In a scene add an ActionManager to a mesh. Register an action triggered by BABYLON.ActionManager.OnIntersectionEnterTrigger serialize the scene try to convert the serialized object to string you will get the following error "Line 46:28 - Converting circular structure to JSON" see playground example http://www.babylonjs-playground.com/#1UTZEV#10 if you comment out line 42 "sphere.actionManager.registerAction(action);" then it works fine. Please check Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted November 28, 2016 Share Posted November 28, 2016 Fixed! julien-moreau 1 Quote Link to comment Share on other sites More sharing options...
satguru Posted November 29, 2016 Author Share Posted November 29, 2016 Works now Thanks Quote Link to comment Share on other sites More sharing options...
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