fariazz Posted December 16, 2013 Share Posted December 16, 2013 Hi guys, Released a couple of days ago the alpha version of my game Huungree RPG, built with HTML5 (LimeJS) and available only on Android for the time being. Looking for feedback regarding gameplay. There are many rough edges to polish and I want to identify the most urgent ones. Also I'm debating whether making long levels (huge maps to explore) or many quick and short levels. Long maps could become tedious but may have interesting stuff, short levels could make for a faster gameplay but then again lack the depth of huge maps. Playstore link: https://play.google.com/store/apps/details?id=com.zenva.huungree Also if you have any questions regarding the development process feel free to ask. Wrote a little article with some of it: http://www.gamedevacademy.org/alpha-testers-needed-for-rpg/ bosko 1 Quote Link to comment Share on other sites More sharing options...
rafaholiveira Posted December 17, 2013 Share Posted December 17, 2013 I liked it but I would prefer the movement buttons on a dpad in the bottom side. That way I could play without moving my hand. Could only show possible moves, as shown in the character. Quote Link to comment Share on other sites More sharing options...
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