So, I know everyone has been working on their own 2d systems, and this one is not GL accelerated yet but it is extremely versatile and tailor able. I call it PIE, or Pryme Interface Elements.
The whole idea is a node and element based system, with multiple layers that are propagated with throttled async calls. Resulting in highly modular and quickly deploy-able elements. The two examples in the video were created in a matter of hours, and any more elements to them can be easily added. You