willeastcott Posted October 26, 2016 Share Posted October 26, 2016 PlayCanvas added support for texture compression to the Editor today. This gives you: One-click texture compression for DXT, PVR and ETC1 At least 6 times compression of all texture data in your games Most optimal image format dynamically selected for the device running your game Check out all the info here (including a sweet demo, pictured below). gaelbeltran 1 Quote Link to comment Share on other sites More sharing options...
Emerge!Lord Posted November 3, 2016 Share Posted November 3, 2016 Looks quite impressive, good work. Quote Link to comment Share on other sites More sharing options...
MrVR Posted November 15, 2016 Share Posted November 15, 2016 @willeastcott So what this means compare with babylonjs, it looks amazing, can this be achieved in babylon js? Quote Link to comment Share on other sites More sharing options...
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