Arlefreak Posted December 15, 2013 Share Posted December 15, 2013 Today I started playing with Aseprite and they have a new command tool to export your spreadsheet to a PNG/Json wich is compatible with Phaser/Pixi so I made this Also I used Grunt to make my deploy system easier, I followed this tutorial wich explains very easy how to use Grunt.And I start wondering if there are other tools that may be usefull to develop with Phaser. So wich tools do you guys use for your Phaser games ? Other one i have used Leshy SpriteSheet Tool dhaber, jerome and tametick 3 Link to comment Share on other sites More sharing options...
haden Posted December 15, 2013 Share Posted December 15, 2013 Here are the tools that I am using along with Phaser: TexturePacker to pack individual sprites into one single spritesheet.ShoeBox contains many tools, I've used it's spritesheet and bitmap font generators.audiosprite to generate audio sprites, for some reason it didn't work on my Mac but worked great on Windows.http-server makes really easy to test your game on a local web server.uglify-js to concatenate and minify your javascript code. yougotashovel and Arlefreak 2 Link to comment Share on other sites More sharing options...
Arlefreak Posted December 15, 2013 Author Share Posted December 15, 2013 I tried to use ShoeBox a while ago but the Json file wouldn't load correctly on phaser, they fixed that ? Link to comment Share on other sites More sharing options...
haden Posted December 15, 2013 Share Posted December 15, 2013 I tried to use ShoeBox a while ago but the Json file wouldn't load correctly on phaser, they fixed that ?What did you try: spritesheet or bitmap font ? RyanTheBoy 1 Link to comment Share on other sites More sharing options...
Arlefreak Posted December 15, 2013 Author Share Posted December 15, 2013 Only spritesheet Link to comment Share on other sites More sharing options...
rich Posted December 15, 2013 Share Posted December 15, 2013 I use shoebox a lot, you can definitely load the data files it exports. I think there's an example in the assets folder even. Tilde 1 Link to comment Share on other sites More sharing options...
Mike Posted December 15, 2013 Share Posted December 15, 2013 Want to share something about shoebox The .js file which is generated the one with json data has a " , " comma after the last element which bugs Phaser... so you have to remove it manualyand then everything woks ok. Maybe if someone has contact with shoebox dev tell them about that... (also i'm referinf the pixi.js exporter template) Tilde 1 Link to comment Share on other sites More sharing options...
Arlefreak Posted December 16, 2013 Author Share Posted December 16, 2013 I will give shoebox another shoot Link to comment Share on other sites More sharing options...
woratana Posted December 16, 2013 Share Posted December 16, 2013 Not sure if someone has mentioned this, but this Phaser Generator for Yeoman is so awesome. It gives you 'grunt' command for local development (watch for change in CSS / JS with JSLint and livereload).It also gives 'grunt dist' command to pack the game. No copy and paste to create new project, just run 'yo phaser' and everything is done for you This is the first time I am using Yeoman / grunt, so I think you would be able to use it too by following instruction. hoskope and Arlefreak 2 Link to comment Share on other sites More sharing options...
haden Posted December 16, 2013 Share Posted December 16, 2013 Only spritesheet I remember now, that I didn't use shoebox's spritesheet since Phaser 0.83TS Link to comment Share on other sites More sharing options...
thoughtpalettechris Posted January 11, 2014 Share Posted January 11, 2014 Thanks for the link woratana! The generator seems awesome so far. Link to comment Share on other sites More sharing options...
MackTuesday Posted February 2, 2016 Share Posted February 2, 2016 I'm going to resurrect this thread rather than make a new one. (Or should I have just made a new one?) Things change so quickly, this thread being a year old, I can't help but wonder if any of these tools have been dropped in favor of newer ones. I'm brand new to Phaser so I don't have any information of my own to share, unfortunately, except that Physics Body Editor seems to be a viable free alternative to PhysicsEditor. What are other people using? Addendum: I found this more recent thread, but it doesn't talk about physics editors. Link to comment Share on other sites More sharing options...
stupot Posted February 8, 2016 Share Posted February 8, 2016 Concerning Physics editors, I've used RUBE and can highly recommend it. I've not used it in Phaser but it was just the job when used in a DirectX/c++/box2d game. Link to comment Share on other sites More sharing options...
PhaserEditor2D Posted February 29, 2016 Share Posted February 29, 2016 You can try also phaser editor, it has a couple of built-in and integrated tools to develop phaser games. Link to comment Share on other sites More sharing options...
Kimeiga Posted July 15, 2018 Share Posted July 15, 2018 @PhaserEditor2D I downloaded Phaser editor but it only comes with the Phaser 2.7 api. How can I get it to work with Phaser 3? PhaserEditor2D 1 Link to comment Share on other sites More sharing options...
PhaserEditor2D Posted July 16, 2018 Share Posted July 16, 2018 @Kimeiga It does not work with Phaser 3. We are working on it, but it needs time. Phaser 3 is very fresh and a lot of things changed. Kimeiga 1 Link to comment Share on other sites More sharing options...
Kimeiga Posted July 22, 2018 Share Posted July 22, 2018 Thanks! Take your time! Link to comment Share on other sites More sharing options...
playworksleep Posted July 24, 2018 Share Posted July 24, 2018 I also use the yeoman generator, and added some gulp task for more automation (sprites, audiosprites): https://www.npmjs.com/package/gulp-texturepacker https://github.com/tonistiigi/audiosprite babilify & browsersync Link to comment Share on other sites More sharing options...
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