chick01 Posted March 29, 2013 Share Posted March 29, 2013 Currently we are encountering animation and soundperformance issues in an HTML5 project targeted for 10” Android Tablet runningJelly Bean 4.2.2 and would like to know if anyone has had the same issuesand/or has resolved this type of issue using HTML5. Our goal is to convert anexisting Adobe Flash application to a pure HTML5 solution so we can be moreplatform agnostic. Our HTML5 application runs in the Chromium Portable browserin kiosk mode. We are currently developing the solution using HTML5, JavaScriptLibraries (Jquery, Backbone and Underscore) and Adobe Phone Gap for NativeSound Support. We are using CSS transforms for animations and we queue soundsat the same time so our animations run to give our end-user sound andanimations together. We only have a one animation and sound running at the sametime with long breaks between animations. In development this will works fine,however once compiled and deployed to the device we will start have issues.Issues include random animations starting without sound or sounds withoutanimations or animations and sounds will run without stopping. We have madesure all development tools and firmware were up to date, we have trieddifferent compilers and we have removed Phone Gap and replaced it with COCOS2Dwith no luck. The only thing that has help is the recent updates provided byPhone Gap but this has not resolved the issues completely. Debug code shows ourbiggest issues is in the APK compiled code and how it interacts with our HTML5code. We have started to address specific issues but we fear this will become aspecific implementation for Jelly Bean and we will not be able to reuse ourcode for different platforms. If anyone has encountered this issue andhas found a solution we would appreciate any input. Quote Link to comment Share on other sites More sharing options...
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