joshcamas Posted October 14, 2016 Share Posted October 14, 2016 Hey guys! I'm building a tool that renders stuff into images, so I need control over each render and stuff. So no more loop! So... how can I do this? Is it possible to 1) Disable loop so I can run scene.render() and do my thing whenever I want 2) Also, is there a function called when render is complete? Thanks my dudes Quote Link to comment Share on other sites More sharing options...
joshcamas Posted October 14, 2016 Author Share Posted October 14, 2016 MAN I AM NOT UP IN MY GAME RIGHT NOW I just realized that a render loop was already initialized in my samac engine I built like a year ago, sooooo never mind I figured it out LOL dbawel 1 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted October 14, 2016 Share Posted October 14, 2016 Lol no problem, we all have bad days joshcamas 1 Quote Link to comment Share on other sites More sharing options...
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