Gugis Posted December 12, 2013 Share Posted December 12, 2013 I have model (exported from Blender) which contains two meshes. One mesh is rigged and animated character, second mesh - hair model. I need to select one of the meshes and hide it or change it's texture. I load model like this: jsonLoader.load('./models/character.js', function(geometry, materials) { for(var i = 0; i < geometry.animations.length; i++){ THREE.AnimationHandler.add( geometry.animations[i] ); } var character = new THREE.SkinnedMesh( geometry ); });Now both meshes works like one solid mesh. Quote Link to comment Share on other sites More sharing options...
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