MasterK Posted September 28, 2016 Share Posted September 28, 2016 http://babylonjs-playground.com/#1XC8DM#0 if set levelVisible when just created. it's ok. but if after some time, set levelVisible = false can't work. @Nockawa for your trello Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted September 28, 2016 Share Posted September 28, 2016 Ping @Nockawa Quote Link to comment Share on other sites More sharing options...
Nockawa Posted September 28, 2016 Share Posted September 28, 2016 The bug is fixed, hidden state wasn't simply not supported on WSC, I have to hide the Scene's Mesh. The PR is pending, because it's part of a bigger PR which make bjs compiling with TypeScript 2.0 (I was the unfortunate first guy to install TS 2.0...) Quote Link to comment Share on other sites More sharing options...
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