rustymonster2000 Posted December 12, 2013 Share Posted December 12, 2013 Hello, Recently I have been working on a 2d sidescroller and have finished the singleplayer story mode but want to add kind of a multiplayer mode to play with friends. It is all coded in html5 using the canvas feature. I will provide a download link to it. When you open it, open the html file called "Multiplayer test". I already have the basic player movement and knife attack and scroll wheel weapon swtich, but before i go any further i would like to learn how to actually set up the multiplayer aspect. Any help would be much appreciated. Download: http://www.mediafire.com/download/59x822j4e60gkau Quote Link to comment Share on other sites More sharing options...
TNelson Posted December 16, 2013 Share Posted December 16, 2013 This article might help. I know that websockets is supposed to work for multiplayer. http://stackoverflow.com/questions/13888636/using-websockets-for-multiplayer-html5-games-development-what-to-choose-node-jhttp://rawkes.com/articles/creating-a-real-time-multiplayer-game-with-websockets-and-node.html Admittedly, I have not used the technique yet myself... Quote Link to comment Share on other sites More sharing options...
suyashmshephertz Posted January 7, 2014 Share Posted January 7, 2014 Check out my post about AppWarp - http://www.html5gamedevs.com/topic/1034-cloud-based-multiplayer-gaming-engine-for-html5/#entry6134 and my multiplayer game build using AppWarp - http://www.html5gamedevs.com/topic/1042-multiplayer-jump-n-run-html5-game/#entry6210 Quote Link to comment Share on other sites More sharing options...
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