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Multi-threading BABYLON.SceneLoader.ImportMesh


Hagop
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I was hoping that webworker-preload lib + js export from Tower of Babel would speed things up.  

After doing some tests with loading assets with webworkers and not seeing any great improvement in loading times, I'm now thinking that just switching to js files might be a good solution.

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yeah, unless you crunching repetitive things that are intensive there is no point... and even then you can do it on the main thread with almost the same speed if done correctly, you just guarantee not to lock up the user interface.

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