wongbruno Posted September 21, 2016 Share Posted September 21, 2016 I'm testing the 3ds max exporter and I have the light problem shown in the attached image. Why? There are a plane object, a teapot and a simple omni light with shadow map activated. I've tried every parameters combination between the exporter UI and the light parameters. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted September 21, 2016 Share Posted September 21, 2016 You can try to play with shadowgenerator.bias (try to slightly increment it) Quote Link to comment Share on other sites More sharing options...
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