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It's time for :

The daily hack!!

http://www.babylonjs-playground.com/#21AD8N#1

:)

Internally, the camera direction is using o check if the camera should be moving or not. when the camer moves, it checks if it should "fall" down. so this hack keeps the camera from "stopping", hence - falling all the time.

A different approach ( a better approach IMHO) - attach the camera to a physics object and enjoy the benefits of a physics engine.

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