mkaouri Posted September 18, 2016 Share Posted September 18, 2016 Hello everyone, I need to export OBJ, FBX and DAE files to .babylon file format using a .NET source code by running Microsoft Visual Studio 2015. The one in the github is old and doesn't contain the OBJ exporter. https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/Unsupported I don't want to use other applications such as 3DMax or Blender to export to .babylon format because I need to use the source code in my in-house developed application. I appreciate if you can share that source code for babylon exporter which exports from OBJ, FBX and DAE. Quote Link to comment Share on other sites More sharing options...
andyZou Posted September 18, 2016 Share Posted September 18, 2016 You can open FBX in 3DMax,then export it through 3DMax Quote Link to comment Share on other sites More sharing options...
mkaouri Posted September 18, 2016 Author Share Posted September 18, 2016 I need to export from FBX to Babylon without using 3DMax or Blender, but only through a .Net source code. Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted September 18, 2016 Share Posted September 18, 2016 I am not sure you even need to export to .babylon. You can use the OBJ Loader. There is no direct conversion of the 2 file formats, hence no source code. We use the built-in OBJ loading capabilities of 3DMax & Blender which sets it to their internal format. The exporters go from the internal format of those products to a .babylon. You can look at the source code of the OBJ Loader at above link. Improve it in areas it may fail you(& PR if you like). If you really need it in .babylon format (???), you might use the OBJ Loader, then use Babylon serializer. Quote Link to comment Share on other sites More sharing options...
Temechon Posted September 18, 2016 Share Posted September 18, 2016 Could you use something like this : http://www.assimp.org/ You would need to export it to babylon though... Quote Link to comment Share on other sites More sharing options...
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